Design patterns are usually described using class diagrams. Since class diagrams show only static structure, this is not enough to show how the patterns should execute. Therefore I am creating a repository of sequence diagrams that describe the functionality of these design patterns. Your comments are welcome.

Creational Patterns

  • Abstract Factory (coming soon)
  • Builder (coming soon)
  • Factory Method
  • Lazy Initialization (coming soon)
  • Multiton (coming soon)
  • Object Pool
  • Prototype (coming soon)
  • Singleton

Structural Patterns

  • Adapter
  • Bridge (coming soon)
  • Composite (coming soon)
  • Decorator (coming soon)
  • Facade (coming soon)
  • Flyweight (coming soon)
  • Front Controller (coming soon)
  • Module (coming soon)
  • Proxy (coming soon)

Behavioral Patterns

I am working on more patterns as I get time. Do you have a pattern to model? leave me a comment.

2 comments on “Design Patterns using Sequence Diagrams

  1. Hi!

    I was wondering, why is it a dead project?

    I’m actually working in my master thesis and these sequence diagrams could come in handy…

    Could I get your personal opinion on my own sequence diagrams of Proxy and Observer design patterns?

    Have a great day!

Leave a Reply

This site uses Akismet to reduce spam. Learn how your comment data is processed.